Wormhole space Shattered wormhole systems Visual wormhole identification.
Wormhole attributes Wormhole sites. NPC Ships. Wormhole Spacealso known as the Anoikis Galaxy, is a collection of semi-charted systems full of opportunity and danger. The discovery of Sleepersan ancient Artificial Intelligence that dwells within Wormhole Space, led to groundbreaking new technology which in turn enabled the creation of Strategic Cruisers.
Wormhole Space has roughly known systems, each classified as one of six levels.
List of shattered systems
They represent how entrenched the Sleeper occupation is and how strong the system effects see below can be. Additionally, of those systems are classified as Shattered Wormhole Spacei. Wormhole Space has no Stargates or Stations. Prior to the release of Citadel, anybody choosing to live in W-Space had to do so out of a Player Owned Starbase and accept that Wormholes will be their sole means of interstellar transport.
The new player-owned Citadels are replacing the functionality of the old POS system, and have given corporations a new avenue to make and defend their homes.
Thera is a unique wormhole system that has 4 Sisters of Eve stations and a number of special properties. Visually W-Space is surrounded with cloud-like nebulae, partially blocking vision into the reaches of space.
It is believed that Anoikis resides in a dense Nebula, which in turn provides necessary physical criteria for the abundant resources which are considered rare or non-existent in New Eden. Local chat in W-Space is different from K-Space. You or any other players will only show up in channel if you're actually chatting. Otherwise they simply won't show up. You will continue to show up in local chat after you've typed, until all other players witnessing your presence have jumped system or logged off.
Therefore to see who's in system you need to use scouts and D-Scan. Even then a cloaky ship won't be noticeable until it decloaks or logs off.
Exploration sites in W-Space are different from K-Space. These spawns called Capital Escalations drop decent amounts of loot, allowing you to make ISK without completely finishing the site. Only two Capital Escalations can be triggered per capital type, totalling at four. All sites despawn three downtimes after they've been activated initiated warp to. If a site isn't completed it will despawn on the fourth downtime after its activation. Escalation waves will regenerate after every downtime so it's possible to keep on farming a site for days.
Ore sites are anomalies that contain asteroids which can be mined. In higher class Wormholes the sites can contain enough ore to keep a dozen Hulks busy for days.
An ore site can contain every known ore and is lightly guarded.
These do not have any rats, Sleeper or otherwise. However unlike standard W-Space exploration sites, the hackable containers explode if your hacking attempt fails too many times.Wormhole space Shattered wormhole systems Visual wormhole identification. Wormhole attributes Wormhole sites. NPC Ships. Wormholesintroduced in Apocrypha expansionare rifts in space that connect two star systems.
Like stargates, they allow the travel of ships from one star system to another, but unlike stargates, wormholes are not permanent. They connect two systems for only a short time and collapse when either their lifespan ends or too many ships have passed through them. Wormholes can connect any two systems regardless of distance from each other, providing temporary shortcuts to areas that would otherwise take many jumps to reach.
Wormholes can also connect to uncharted space, or the Anoikis galaxy henceforth referred to as Wormhole SpaceW-Space, or J-Space ; these systems are uncharted, and do not operate like normal systems. In the Rhea expansionnew types of wormholes were introduced - the massive wormhole system with stations, Theraand Shattered Wormholesmysterious spaces which cannot have any residents.
Recently the Drifters have appeared, and with them five Drifter wormhole systems that are marked from known space with a "unidentified wormhole" beacon. Wormholes can be found by scanning down cosmic signatures. Once a wormhole is probed down, it can be warped to and jumped through much like a stargate, though unlike gates they must be warped to and then jumped through as a two-step process.
You may refer to the Scanning and Exploration guides if you want to learn about finding wormholes. Wormholes forming within W-Space provide the sole method for inter-system travel for residents of the wormhole. There are no stargates in W-Space. Known Space to Known Space Wormholes are used to quickly travel throughout New Eden, they're also used to access high-sec or low-sec islands without risk of travelling through potentially dangerous space.
They're commonly named for the sec status on both ends. Players who do exploration use them to access W-Space to run cosmic anomalies and signatures. Without these wormholes, W-Space would be a desolate wasteland. Components required to build Strategic Cruisers and their subsystems are available only in W-space. Wormhole Space to Wormhole Space Wormholes provide the sole means of interstellar transport in W-Space since there are no gates available.
Their dynamic formation and dissolution define W-Space interactions, in the form of PvE - capsuleers killing sleeper rats - or PvP - capsuleers killing each other. This is unlike Empire space or 0. This means that there is no indication of who or how many other pilots are in the same W-Space system you are in.
If you do type in local chat you will show up in the local member list as normal. It is not advisable to chat in local while in W-Space as it reveals your presence in the system.Jump to: navigationsearch.
Max lifetime. Max Mass. Mass Regeneration. Max Jump Mass. Estimated Total Wormhole Count  . Signature Strength. This wormhole has not yet begun its natural cycle of decay and should last at least another day. This wormhole is beginning to decay, and probably won't last another day. This wormhole has not yet had its stability significantly disrupted by ships passing through it.
This wormhole has had its stability reduced by ships passing through it, but not to a critical degree yet. This wormhole has had its stability critically disrupted by the mass of numerous ships passing through and is on the verge of collapse.I forgot my password. This rifts, known as Wormholes, introduced in the Apocrypha Expansion, allow interstellar travel just like Stargates do. But unlike Stargates, Wormholes are quite Wormhole Space, also known as the Anoikis Galaxy consists of about semi- and uncharted systems.
Those systems present a lot of opportunities and countless dangers to those brave or stupid enough to venture into them. This guide will go over all things that are important when preparing for and during the Wormhole exploration. Trading with other players is the most secure way of buying EVE Online items with real cash. On Odealo all offers are user-posted, and on top of the highest security, you are to expect the best prices.
Preparation Be prepared. For anything. The first, and the most important thing when preparing for a journey through the Wormhole is realizing that you will probably not survive it; unless you chose one which leads to somewhat safe space, but where is the fun in that? With your mindset right, it is time to choose your vessel and equip it accordingly:. Search and Identification Seek and you shall find. Now that you are equipped properly for your journey, it is time to start searching for appropriate Wormhole.
To do that, you will have to open your Probe Scanner window, launch your probes in pinpoint formation, and start scanning down Cosmic Signatures. The Scanning Process. First of all, remember to recall your probes, you will definitely need them later. Now, that your probes are safe on board, you are free to Warp your way to freshly found Wormhole. Upon arrival, you will be welcomed by a sight that looks more or less like this:.
Our freshly discovered Wormhole. So, you have arrived and feasted your eyes on the sight for some time.Monitor this thread via RSS [? Pages:  :: one page. Posted - It has no effects and last count was 12 anomalys.
I will also include a Thanatos in the price which will be fully fitted ready to go and if i like u can throw in my large amarr POS : Price will be 2Bill isk, if your interested drop me a line here or in game. Always nice to know what is next door. Good luck on the sell.
Figured anyone who wants to buy a WH knows the static is whats important and WH's that go to C1,C3,null,low etc spawn randomly anyways. But thanx for the free bump. Apollo Russ. Risingson Mezzanine Inc. I'm interested in this wormhole assuming the thanny is well fit.Nestor, The Ultimate Event Ship - EVE Online
Can fly and has 12 fighters in bay. Reserve not met so if no more bids the sleepers get the Thanny. All Rights Reserved. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. All rights are reserved worldwide. All other trademarks are the property of their respective owners.
CCP hf. CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website.Wormhole space Shattered wormhole systems Visual wormhole identification. Wormhole attributes Wormhole sites. NPC Ships. Every wormhole has certain restrictions that are determined by the wormhole type. These restrictions include The maximum amount of mass that is allowed to pass through them, the maximum mass that can pass though in a single jump, and the maximum time that the wormhole will remain open for.
See the table below for a list of the restrictions for each wormhole type. Ellatha can be set up as Custom searches in most common browsers Chrome, Firefox etc. The following table shows the wormhole characteristics by looking at the label of a wormhole entrance.
To see this label, right click the wormhole on the overview and select, "Show Info. There are wormholes that lead to Drifter space; a series of one-of-a-kind wormhole systems inhabited by Drifters. Some wormholes lead to Thera. Wormholes leading to W-Space take the image and color of the class of W-Space system on the other side.
Here is a table of W-Space connections imported from here. And here is a video going over the same in detail. Jump to: navigationsearch. Class 4 and 5 This wormhole seems to lead into dangerous unknown parts of space.
Class 6 This wormhole seems to lead into deadly unknown parts of space. Note that other shattered wormhole systems have the same type of statics as non-shattered systems. It is worth noting that there are no Class 7, 8, or 9 wormhole systems. Leading to wormhole space Wormholes leading to W-Space take the image and color of the class of W-Space system on the other side. Category : Wormholes. Namespaces Page Discussion.
Views Read View source View history. This page was last edited on 22 Septemberat Sleeper Drones. A wormhole that leads to a Small Shattered Wormhole System. C1 to C1. C1 to C2. C1 to C3.
C1 to C4. C1 to C5. C1 to C6. C2 to C1. C2 to C2. C2 to C3. C2 to C4.This is my Forum Main. My Combat Alt is sambo Inkura. These forums have been archived and are now read-only.
Forum Index. Static Wormholes and k Purging Maelstrom. If my C3 Wormhole has a static highsec d Is the D always going to be inside my W-Space system? Or is it a function of where the WH was first scanned from that determines the Entry and exit?
Starpoint9 wrote: If my C3 Wormhole has a static highsec d Laphroaig Inc. K only means that the wormhole was 'spawned' from the other side. When it collapses, either due to mass limits or simply decaying over time, another D will spawn in your system. However, once a wormhole spawns in a system, the exit point isn't calculated until either some hours iirc: 3 have passed, OR someone initiates warp to the wormhole from inside the J-space system.
If no-one has scanned down the 'hole from inside the system after that period, Tranquility will figure out where it exits and a Cosmic Signature will spawn in that system for someone to scan down. So, if you scan it down and warp to it from inside your 'hole, you'll have the D identifier on your side. Jump through, and the other side will read K If someone has scanned it down from it's exit point and warps to it, the D identifier will appear in the High Sec system and your side will read K It's still a D, with its 5,kg mass limit and an individual jump mass limit of ,kg.
They can only be seen on the wormhole when you are on-grid with it in space. Note II: This is only in relation to your Static wormhole. Other 'wandering' wormholes will appear from time to time in your system.